Currently head of pipeline, I manage the development of a new pipeline to speedup the communication between departments from Ingest to delivery.
- The development is mainly based on Python but C+ or other langages are involve as well.
- The main standard DCC 's like Maya, Nuke, Houdini, Substance,.. are covered and promising softwares like Gaffer are also in the loop
- I use to work with shotgun with the production
- I manage a little team of talented developpers and "enthusiasm" is the master word
Before that, for the last 20 years I was involved in several 3d full feature animation movie like 'a monster in Paris' or 'Mécanique du coeur' as both cg and compositing supervisor
I can say it's my comfort zone.
I worked also on commercials, stop motion movie, corporates where I trained my different skills as 3d generalist.